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Radical gizmo
by
0x86ad
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VIDEO
3:50
1080x1920
555MB
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DMG-Gen art-008
Sep 11
amoku.eth
Game Boy Ambient session #4
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📶
1 comment
Sep 29
0x6213
nice@@@
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VIDEO
2:50
880x1160
199MB
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DMG-Gen art-005
Jul 29
amoku.eth
I created generative art for GameBoy in C.
void 尽きぬ循環(void) {
for (UINT8 i = 0; i < num_ripples; i++) {
if (ripples[i].life > 0) {
ripples[i].life--;
if (ripples[i].radius < 限界の受容) {
ripples[i].radius++;
}
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📶
2 comments
Oct 25
petrazz
dmg degen dgn
Aug 01
0x4667
This feels like nostalgia
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VIDEO
6:17
1080x1080
253MB
View on Zora
DMG-Gen art-004
Jul 22
amoku.eth
Ambient session#2 using generative art and sound from the original GameBoy
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📶
3 comments
Jul 29
0xe453
rfsfwefw
Jul 24
rawtoast
!!!
Jul 23
0x4fc8
11122 !enjoy
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GIF
1080x1080
76MB
DMG-Gen art-003
Jul 08
amoku.eth
I created generative art for the Game Boy in C.
void 帰線の狭間に乱れ咲く(void) {
__asm
halt
__endasm;
}
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📶
0 comments
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VIDEO
4:30
1920x1080
252MB
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DMG-Gen art-002
Jun 30
amoku.eth
Ambient session using generative art and sound from the original Game Boy(ips screen mod)
Read more
📶
3 comments • 33,333 est. $enjoy tips
Jul 10
0x9ba9
good mood
Jul 10
dutchyyy
Bit crushed rem cycles
33333 $enjoy
Jul 06
0xcd11
deh
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VIDEO
2:28
1080x1920
139MB
View on Zora
DMG-Gen art-001
Jun 27
amoku.eth
I created generative art for the Game Boy in C.
Read more
📶
2 comments • 10,000 est. $enjoy tips
Jun 29
hyprgk
10000 $Enjoy
Jun 28
0xa8b3
computer game
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Mint
LOADING
DMG-Gen art-008
DMG-Gen art-005
void 尽きぬ循環(void) {
for (UINT8 i = 0; i < num_ripples; i++) {
if (ripples[i].life > 0) {
ripples[i].life--;
if (ripples[i].radius < 限界の受容) {
ripples[i].radius++;
}
DMG-Gen art-004
DMG-Gen art-003
void 帰線の狭間に乱れ咲く(void) {
__asm
halt
__endasm;
}
DMG-Gen art-002
Bit crushed rem cycles 33333 $enjoy
DMG-Gen art-001